What
are chamadas?
Chamadas (meaning "calls") are ritual
sub-games within the roda of capoeira angola. During a chamada,
one player pauses and assumes a characteristic position that is
understood to "invite" the other player to approach.
There are several different types of chamadas; the player who
initiates one may stand with one or both hands extended, either
facing either towards or away from the other player (he may even
invent a new position in order to test his partner). The player
responding to the chamada typically does a few solo movements,
then approaches the "calling" player cautiously and
makes contact with him. The two walk back and forth a few steps
together, until the chamada is broken by one of the two players
attacking or by the player who initiated the chamada offering
the "exit" to the other.
A common misunderstanding about chamadas is that
they are performed in order to catch one's breath and take a break
from the game. This is not true; quite the contrary. Chamadas
are high-tension opportunities to test the other player's cleverness
and lure him into a trap. As in the game of capoeira itself, there
are "traditions" but no "rules" during chamadas.
Either player may attack the other during the beginning, middle,
or end of the chamada; thus, both players must be highly mentally
alert and prepared for anything. Players sometimes call a chamada
in order to underscore a point they've marked on the other player,
calling them to demonstrate solo movements as if to say, "Show
me that you're still physically able to continue playing after
the way I just got you." Chamadas may also be used to re-set
the tone of a game that is becoming too tangled or too aggressive.
The following illustrations by Mestre Pastinha
show some players during chamadas: